Friday, December 7, 2012
Friday, November 23, 2012
Ive worked out several of the bugs in the game and I have been working on adding a whole new soundtrack to spice up the levels (which are now up to 20 BTW).
The time for beta is growing near.
Monday, November 19, 2012
Sunday, November 18, 2012
Tonight I'm going to hopefully take out a bunch of levels, I think the final game will have somewhere around 30 levels. I want there to be a lot but at the same time I want them all to feel fresh to some extent.
I really need figure out the collision system with the buttons etc. And level eight is still broken. If I don't make the buttons press able indeed to explain shooting on level 3 instead of 2 or switch them?
I also really need to work out an options menu where you can change sensitivity and maybe some control options.
I'm also considering a PC build but that is something I'll think about in the future.